A new way of calculating time has been developed by the International Football Association Board (IFAB) to ensure the most optimal time for all players to perform during the upcoming International Champions Cup (ICC).
The new algorithm will be tested on a number of teams from next season and the finalisation of the algorithm is set to be announced at the end of the season.
According to the IFAB, the algorithm can be applied in three stages, the first stage is the time when a player should be in the position to initiate a kick, while the second stage is when a defensive phase should commence.
In the third stage, the ball is to be moved, a pass is made and the ball carrier is given the chance to make a shot, while at the same time the ball goes through the hands of the attacking player.
As for the timing, the system is based on the theory that a player’s movement, his speed, his strength and his positioning will affect the time it takes to get the ball in the hands.
According the IFAC, a player with a high acceleration of 0.25m/s can get the pass to the target in 0.3 seconds while a player whose acceleration is 0.15m/t can get it in 2.5 seconds.
As a result, the optimal time to make the pass during a match is between 3.5 to 5 seconds.
It is also possible to set a goal time for the match based on player performances during the match.
Accordingly, a goal will be awarded to a team for a player who performs the best at both of the phases.
In addition, the best time for a defender to receive a pass during the defensive phase will be the optimal one.
In all three phases, the players are allowed to pass through their opponent’s territory but only if they are in the exact position to receive the ball.
In terms of the technical side of the match, it is possible to make adjustments to the timing of the passes and the amount of touches the ball-carrier receives.
The IFAB also announced that a penalty will be given to the defending team if they receive the third ball after the goal has been scored.